Garrett Bills - Game Developer

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Home About Me Purple River Sherwood Canyon Run PolyClimb AMC Space Archeologist

Intro Summary

[INSERT INTRO SUMMARY HERE]

Projects Overview: More info about each project can be found on their individual pages

About

Purple River is a sidescroller based on the legend of a Koi fish swimming up the Yellow River in China and being rewarded for it's perserverance by being turned into a dragon/ryu.
Made in Godot using C++ via GDExtension
My first published game.

Date Completed

[DATE COMPLETED TEXT HERE]

Software and Resources

  • Godot v4.4.1 Stable
  • GDExtension v4.4
  • VSC
  • C++17
  • GD Script
  • Aseprite
  • ProCreate

My Role

Solo Project

INSERT IMAGE HERE

About

Sherwood is a 'Point and Click' / 'Interactive Story' Adventure I developed in under 2 months as a challenge to myself.

Date Completed

October 2024

Software and Resources

  • Simple Directmedia Layer v2.28 (SDL2)
  • Microsoft Visual Studio
  • C++17
  • Aseprite

My Role

Solo Project

Sherwood Project Screenshot

About

Canyon Run is a 'rail shooter' I developed inspired by the Star Wars Atari game.

Date Completed

August 2024

Software and Resources

  • Simple Directmedia Layer v2.28 (SDL2)
  • Microsoft Visual Studio
  • C++17
  • Piskelapp.com for Pixel Art
  • Tiled for tilemap

My Role

Solo Project

Canyon Run Project Screenshot

About

A 3D sidescroller I developed as part of a team over 6 weeks and later added a second level as part of my capstone course project.

Date Completed

- Level 1: Oct 2022
- Level 2: Feb 2023

Software and Resources

  • Unreal Engine 4.26
  • Blueprint Visual Scripting
  • UE Marketplace Assets
  • Jira/Bitbucket for project management and version control
  • Discord for communication

My Role

- Level 1: Project/Team Lead, Programmer, UI design and programming
- Level 2: Solo project, reused assets with permission from team members

PolyClimb project screenshot

About

AMC is a system I designed around more complex player input producing more controlled PC output. This project
was originally developed in UE4 for mouse input. Later updated to UE5 and added controller input. This project
was developed in UE4 and UE5 using C++ Plugin and free UE Marketplace Assets.

Date Completed

- Level 1: Feb 2023 - Level 2: July 2023

Software and Resources

  • Unreal Engine 4.27 and 5.1
  • Microsoft Visual Studio C++ UE Plug-in
  • Blueprint Visual Scripting
  • UE Marketplace Assets
  • Mixamo for animations

My Role

Solo Project

AMC project screenshot

About

Space Archeologist is a prototype for a story driven space adventure where the player must explore
new environments and solve puzzles to make archeological discoveries. Capstone project

Date Completed

Feb 2023

Software and Resources

  • Unreal Engine 4.26
  • UE Marketplace Assets
  • Blueprint Visual Scripting

My Role

Solo Project

Space Archeologist project screenshot