Canyon Run
Canyon Run is a game I developed using the SDL2 library and C++ in Visual Studio. This game is a 'rail shooter' inspired by the 1983 'Star Wars' arcade game by Atari.
To create Canyon Run I developed an Entity Component System.
Project Links
- GitHub link here
- YouTube Demo - https://www.youtube.com/watch?v=S0xr8faL1yI
Tools Used:
- Simple Directmedia Layer v2.28 (SDL2)
- Microsoft Visual Studio 2022
- C++20
- Piskelapp.com for pixel art
Relevant Skills:
- C++ programming
- Low level programming
- Linear algebra
- Non-STL programming